In response to a call to ethics posted by blogger Steven Totilo (itself a response to questions raised in an interview with N’Gai Croal), several 1up.com contributors have written some very insightful musings on the intersections of subjectivity and gaming.
I wouldn't call them "essays" as the article does, but these are excellent reads nonetheless. It's quite edifying to see gamers taking a responsible and reflective stance on the effects of immersive gaming, particularly in the context of the Grand Theft Auto IV release. And I'm honestly flabbergasted to see this sort of eloquence coming from EGM reviewers. As Jennifer Tsao would put it, I suppose it's a matter of the proper "forum" for these conversations, which apparently doesn't include their printed publication.
Some of their discussions of the "parameters" that push the gamer past the identification threshold are particularly fascinating in the context of structuralist and post-structuralist theories of subjectivity in visual media. I haven't been keeping current on the scholarship in that area, but these types of conversations are an indication that definitive changes are brewing in the intersections of popular culture and visual subjectivity.
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